New Puzzle Game


Another new game!!!

Designing a puzzle game is no walk in the park, especially when it comes to game design. Every piece of the puzzle needs to fit just right to keep it both challenging and fun. In my physics-based game, factors like movement speed and jump force can really throw players for a loop, sometimes leaving them stumped. For instance, a small misplacement of abilities might cause the character to overshoot their target, requiring lots of fine-tuning to get it just perfect

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